Saving and Loading 3DStreet Scenes
3DStreet Cloud account
You can save and load scenes with a 3DStreet Cloud account. So that you don't have to create a new password, and so that we don't have to store it, we use a third-party provider Google Sign-in for account access.
File export options
In addition to saving and sharing files with 3DStreet Cloud, you can instantly export your 3DStreet scene as a downloadable file in your browser.
- Editable 3DStreet JSON Files - You can save and load scenes using 3DStreet JSON files ending in
.3dstreet.json
extension. These files contain layers, entities and components that make up your street scene in JavaScript notation. This is the same JSON format used in 3DStreet Cloud but made available as a file that you can save and store locally. Usually you can continue editing a 3DStreet JSON file after reloading it in a future session. - glTF 3D Model File - You can also export scenes in the glTF graphics transmission files ending in
.glb
extension. These files can be used by other 3D applications such as Blender, Unreal or Unity. This is a binary file and is not editable again by 3DStreet Editor in future sessions. - AR Ready glTF File - You can also export scenes with additional pre-processing to prepare for use with third-party Augmented Reality applications. Learn more about AR Ready export and how it works.
- PNG and JPEG Screenshots - You can also export a screenshot of your scene as a PNG or JPEG file. 3DStreet Pro offers additional options for managing overlays and text styling on generated screenshots.
Terms of use
In using 3DStreet Cloud features, you understand that you use this application at your own risk including your acceptance of the liability of potential data loss per the terms of the License that we use to make 3DStreet available to you.